Breaking news: For February only, Daz Studio Pro, Bryze 7, and Hexagon 2.5 free from daz3d for February – giving SL mesh creators a powerful suite of apps to work with.

Breaking news: For February only, Daz Studio Pro, Bryze 7, and Hexagon 2.5 free from daz3d – giving SL mesh creators a powerful suite of apps to work with.

The ‘scoop’ for this one was broken over at the My Black Rose blog, which I learned of from Living in the Modem World (does anybody still have a modem? :) ).

Daz3d Studio is a tool for taking prefab models from Poser or Daz or Renderosity, and such, and making beautiful art from it. Long before I knew of SL I was a digital artist via Poser, and Daz. In fact I learned about SL from the Poser 7 launch party in 2006.

Daz considers it IP theft to use -any- of its models, no matter how modified, in SL. Period. End of your sued off butt’s discussion. :)

So why is this at all news for Second Lifers?

Hexagon.

Mesh.

Hexagon is a full blown 3d modelling application that is usually very low priced. Its something Daz bought years ago from a small company that was folding, and then kinda sat on not knowing what to do with. It went from the ‘promising darling of the 3D hobbyist world’ to forgotten almost overnight. But in the process Daz put it out on the cheap and I scooped up a copy.

Now its free. For February.

Get your butt over there and get it, before that changes.

Hexagon at one point tried to become -the- sculpty making tool for Second Life. During all the Second Life hype, it added tools specifically for modeling Sculpties. They’re a little confusing, but they are there. So there’s one benefit right there – a sculpty modeller that is made to ensure your result will be within sculpty limits.

But it doesn’t export to collada. So, with Mesh on the rise… and so many ways to make sculpties… who cares?

Well that’s where Daz Studio re-enters the picture. Daz Studio can import .obj, which Hexagon does export, and save it to collada.

Why care when blender is out there?

Hexagon is just more polished, with a professional UI. Not something put together by and for tech geeks with obscure menus that are only understandable by people who speak binary as their native language… Hexagon was one being considered for mass market, so its UI can be used by actual humans (and nekos).

Furthermore, Blender is dropping official support for Collada. Soon to be left to ’3rd party addon makers to patch back in’ – meaning an unknown horizon.

So here it is, a free and easy to user alternative. If you get it within the month of February.

Oh, and there’s Bryce too. Its one of those apps with a ‘click here and get art’ button. Not bad, in fact its a GREAT application. Get it, but you won’t be using it for Second Life. Unless you use it to make posters to sell to SL people to decorate their homes. :D

Just consider it an added bonus for now. Once you’ve got some free time, you’ll see why this is an amazing deal for you, even if you never master using this stuff for Second Life.

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2 Comments (+add yours?)

  1. Maeve
    Feb 07, 2012 @ 00:59:14

    Yah, Hexagon is a great little modeling program – I’ve been using it for a few years now (and STILL don’t really know how to use it to its fullest extent LOL). Still, since I’m relatively familiar with its interface, I’ve been using to for most of my mesh work for SL, and it performs the task nicely. For the final step of Collada export, I’ve just been using Blender for that – a simple OBJ export to Blender, and a quick DAE export for the SL Collada file. Easy.
    I never really read the manual for Hexagon – this has probably resulted in me not using the program to its fullest capabilities, having learned too many bad habits by now. However, I strongly recommend following the video tutorials at geekatplay.com (under the Hexagon section). Great stuff to learn from, even for a long-term user like myself.
    Just keep in mind that (as far as I know) Hexagon doesn’t possess any rigging tools, so it’s more suited for simply creating mesh clothing on an AV mannikin (in the T-pose), and then rigging the mesh in a separate application.

    Reply

  2. Coby Foden
    Feb 07, 2012 @ 05:53:17

    Great applications for free. Yay!

    Note about Blender:
    The good news is that Blender will continue to have collada support.

    http://community.secondlife.com/t5/Mesh/Blender-2-62-Collada-fixes/m-p/1371605/message-uid/1371605#U1371605

    Reply

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